Tuesday, June 14, 2011

Free Classic SF/Fantasy Fiction and Gaming Items.

A ton of free classic SF and Fantasy tales from a variety of magazines and eras and a few cool gaming items, including a complete superhero game and an adventure. See you all tomorrow - barring disaster.

Tonight's illustration if from "The Martian Circe" in the fiction below.

@Munseys and Project Gutenberg: "Disaster Revisited" by Darius John Granger, from Amazing Stories March 1957.
"It annoyed Jason Wall that everybody talked about death but nobody did anything about it. So he decided to eliminate the pesky nuisance. But in the end he longed for a chance to say, 'Fellas—I was only kidding!'"

@Munseys and Project Gutenberg: "Cancer World" by Harry Warner, from Imagination (May 1954.)
"Greg tried desperately to find an illegal method of joining his family on Mars; for the law said that no healthy man could land on a—"
@Munseys and Project Gutenberg: "Cube Root of Conquest" by Rog Phillips, from Amazing Stories (Oct. 1948.)
"What actual result is there in the act of conquest? What is its cube root?"
@Munseys and Project Gutenberg: "Mate in Two Moves" by Winston Marks, from Galaxy Science Fiction (May 1954.)
"Murt's Virus was catastrophically lethal, but it killed in a way no disease had ever thought of—it loved its victims to death!"
@Munseys and Project Gutenberg: "The Sphere of Sleep" by Chester S Geier, from Amazing Stories (Dec. 1942.)
"Brad Nelson had a perfect way to kill Big Tim without any danger of being accused. Then his foot slipped and he was hurled into an unknown world."
@Munseys and Project Gutenberg: "Asteroid of Fear" by Raymond Gallun, from Planet Stories (March 1951.)
"All space was electrified as that harsh challenge rang out ... but John Endlich hesitated. For he saw beyond his own murder—saw the horror and destruction his death would unleash—and knew he dared not fight back!"
@The Internet Archive: "The Winking Lights of Mars" by Gordon A. Giles, from Amazing Stories (Feb. 1941). [via Marooned - Science Fiction & Fantasy books on Mars]
"The linking of two worlds hinged on the result of the astronomers observations.
Would the Winking Lights be seen?"
@The Internet Archive: "The Man Who Saved the Earth" by Austin Hall, from All-Story Weekly (Dec 13, 1919).
"Strange globes of force appear across the world, removing chunks of land and ocean. The globes were sent by Martians, who are trying to steal Earth's water resources."
@The Internet Archive: "The Martian Circe" by Raymond F. Jones, from Planet Stories (Summer 1947).
"Who was this sweet-voiced singer weaving a spell of dreams and drugs that drove men mad and threatened to smash the System? SBI Captain Roal Hartford dared the death of the Thousand Minds to learn her dreadful secret!"

@The Internet Archive: "Devil's Planet" by Manly Wade Wellman, from Startling Stories (Jan. 1942).
"Fresh from Earth, young Dillon Stover is plunged into a mystery on Mars! Tour Palambar, the Martian Pleasure City, with this intrepid Earthman as your guide."
@The Internet Archive: Avon Fantasy Reader 10 (1949). Featuring stories by H. P. Lovecraft, Robert E. Howard, Donald A. Wolheim, and others.

@The Internet Archive: "Nine Shadows at Doomsday" by S. M. Tenneshaw, from Space Travel (Nov. 1958)
"Centuries before something had destroyed life in the solar system. That portion of space was now off limits -- but not for a hunted man ..."
@The Internet Archive: "Lady Killer" by Chad Oliver, from Startling Stories, (March 1952)
"The human race faces extinction -- unless Earthmen find mates on Mars!"

Reviewed Free SF
@BestScienceFictionStories.com: "Stone Wall Truth" by Caroline M. Yoachim.
"Njeri sewed the woman together with hairs from a zebra tail. Her deer-bone needle dipped under the woman’s skin and bobbed back out. The contrast of the white seams against her dark skin was striking."

@DriveThruRPG: Super Crusaders second edition.
"Super Crusaders was originally envisioned as a SUPERHERO game (and it is still primarily presented as one) but it is actually a universal system that works in any genre. You can have a world where a wizard can team up with a Superhero, a Ninja and a futuristic alien robot for an adventure in World War II."

@Daddy Grognard: "An Adventure for Every Monster - Boar, Wild"
"The basis of the adventure is the conflict between two druids. Wafar has been the druid of this area of the forest for a long time, and to be frank, he enjoys it. In fact, he enjoys it so much that he is in danger of becoming hubristic in his druidism and deriving power rather than balance from it."
@DriveThruRPG: [Profession] "The Cobbler" 4E
@Exonauts: [Table] "Hyperspace Mishaps! 1d20" X-Plorers or other SF game.
@The Land of NOD: [Magic Items] "9 Magic Chapeaus"
@The Land of NOD: [Loction] "Yun-Bai-Du: City of the Clouds" Parts One, Two, and Three.
@Ancient Vaults & Eldritch Secrets: [Magic Item] "Orc Loot: Helm of the Scorpion"
@Ancient Vaults & Eldritch Secrets: [Spells] "Wintery Floor" "Shield the Natural" and "Words of Thunder"
@A Field Guide to Doomsday: [Monster] "Mamalegs" Mutant Future.
@WotC: [Cartoons] Epic Campaign two and three.

1 comment:

Jay said...

Thanks for the shout out Dave!